I have been having a difficult time playing games lately. Throughout the last year or so, I’ve aborted playthroughs of several games after only a few hours, and find myself increasingly frustrated with long or taxing experiences; normally I buy a game, finish it, and move on to the next. So why have I been so restless?
My wife observed: “When your life is fulfilling, you don’t need any extra adventures.” This makes a lot of sense to me now; because of how engrossed I am in working on my own games, plus teaching and other responsibilities, I realized I am sufficiently stimulated each day. When I play games, I have this feeling now that I want to do so with the same level of engagement as I seek when I call up a friend to meet for drinks; I want to indulge an urge, or I want to learn something new, and I want to be done so I can carry that new experience with me the next day.
Sharp, specific experiences that players will feel strongly about and remember for a long time, even though they require no more of them than an hour or two—right now, these are the kinds of games I both enjoy playing and creating.