I’ll be giving a talk on narrative game design at this year’s Gamercamp festival here in Toronto. Tickets are on sale now at gamercamp.ca—come on out!
The official Benjamin Rivers Inc. game design studio. Includes my PC setup, Mac, drawing/comic table and fun stuff.
Finally, Home is available for iOS! Get it right now on the App Store, and make sure to play it in a scary place!
The game is universal, and will run on your iPhone 4+, iPad2+ and 4th generation (or higher) iPod Touch.
Benjamin Rivers is the creator of the choose-your-own-horror game Home, coming soon to iOS. Patrick called him up, and they wouldn’t stop talking about horror games, movies, and everything in-between.
Check out this brief (~40 minutes long) and very fun chat I had with GiantBomb’s Patrick Klepek! We spoke about all things horror, and we go to some pretty weird places.
I am so close with this. I can’t tell you how satisfying it is to see Home work so well on these little devices.
I’ll be debuting this games-focused mini-comics collection at TCAF 2013. Twenty-four pages of games art, Batgirl and cuteness.
Come visit me at Table 151 this Saturday and Sunday (floor map here)!
And don’t miss the “Narrative Intersections” panel with Scott Pilgrim creator Bryan Lee O’Malley, DoubleFine’s Scott C. and Udon’s Jim Zub (oh yeah—and yours truly!). Panel details are here.
Hope to see you this weekend!